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  1. Resources

Congestion Charge

Congestion Charge adds a network of cameras to your city, charging players for driving vehicles and raising money for your chosen society.

PreviousItem SupportNextConfiguring the resource

Last updated 4 months ago

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Full Features

  • 500 Cameras - Our pre-configured network of over 500 cameras means this resource is ready to go straight out of your box, with your server immediately able to start charging vehicles.

  • Framework Integration - We've added framework support for QBCore, ESX, vRP straight out of the box, allowing you to add exemptions for certain jobs or permissions.

  • Custom Models - Our 3D modelling team has created the Congestion Charge signs and cameras included with the resource.

  • Exemption Sets - You are able to setup exemption sets based on vehicle model names, vehicle classes, ace permissions or job/permission checks with our framework support, meaning some players will be exempt from the network of Congestion Cameras.

  • Frequency of charges - You are able to setup how frequently players will be charged, whether this is daily, weekly or monthly (real time), allowing you to get the perfect balance right for your city.

  • Vandalised Cameras - Players are able to shoot down Congestion Cameras in your city, putting them out of order for a day, week or month (configurable) before they are automatically repaired.

  • Repair Cameras - Vandalised cameras can be repaired at the base, with an animation and particles included to show the repair taking place.

  • Society Integration - We've added society support for qbBossMenu, qbManagement, esxAddonAccount, okok banking and qbBanking straight out of the box, allowing them to receive either the full Congestion Charge received, or just a percentage of it, which is fully configurable.

  • Billing Support - We've provided support for framework billing (ESX, QBCore and vRP), along with mBilling and okokBilling, with the billing code open source if you need to add another system.

  • Developer Command - Congestion Charge cameras can easily be added or removed in developer mode, with the /cc command allowing you to easily choose a camera location and configure it.

  • Notification Support - We've added notification support for base game, ESX, QBCore, QBX, vRP and okok notify.

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