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    • Weapon Lanyard
      • Setting up weapons
      • Using the resource
      • Setting up clothing / EUP
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  • About Weapon Lanyard
  • Features
  • Realistic Lanyard
  • EUP/Clothing System
  • Fully Synced
  • Standalone
  • Configurable

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  1. Resources

Weapon Lanyard

PreviousCopy of Item SupportNextSetting up weapons

Last updated 1 year ago

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About Weapon Lanyard

Weapon Lanyard ensures your weapons are attached to you at all times securely, preventing loss and improving the safety of those on the front line. This is mainly used for pistols and tasers by law enforcement, however it can work with any weapon!

Additionally, the resource also provides the ability to define EUP/clothing numbers for a holstered and unholstered slot, allowing this to change depending on if your weapon is being used, providing further realism.

The script is ready to go out of the box however it is important that you familiarise yourself with the configuration file to setup weapons.

Features

Realistic Lanyard

We've built this resource with realism in mind and this is for those servers that want to take it to the next level. We've used base game dynamic ropes to ensure this looks great.

EUP/Clothing System

In the config file you can define various EUP numbers should your server have a holstered and unholstered version of a clothing item. The system will automatically switch between the two depending on if the player is using the weapon.

Fully Synced

This is fully synced with all players on both OneSync, OneSync Infinity and Non-OneSync servers.

Standalone

This resource is completely standalone and works with all server types and all frameworks.

Configurable

You can easily configure weapons that the lanyard will work for and also EUP numbers, should you wish to use that element of the resource.

This is a simple but effective resource and as with our other resources it is for those servers that wish to further enhance the experience for their players.

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