Water Monitor Configuration

Configuration

You can easily open the config.lua and configure the script to your liking in either notepad, notepad ++ or using Visual Studio Code..

The first section is called main, allowing you to set the following:

main = {
    commandName = "watermonitor",
    acePermissionsEnabled = false,
    monitorModel = `prop_water_monitor`,
    usageDistance = 5.0, -- Distance to turn it on/off
    pitchDistance = 5.0, -- Must be 2m away to adjust the pitch (leave this recommended)
    toggleKey = {0, 38}, -- https://docs.fivem.net/docs/game-references/controls/
    cooldown = 3, -- 3 seconds between turning on/off to prevent spam
    defaultHasPermission = true, -- Determines whether someone can toggle on/off a water monitor and adjust pitch by default. See server event to trigger if false.
    upKey = {0, 172},
    downKey = {0, 173},
    toggleOffset = {0.0, 1.5, 0.0},
    toggleOffset2 = {0.10, 0.22, 0.70},
}

To change the activation key(upKey/downKey), replace it with your desired key from here

Job check

Each config framework section has an identical sub-section for job checks:

-- These are the job checks for the /watermonitor command
jobCheck = {
    ESX = {
        enabled = true,
        checkJob = {
            enabled = true, -- Enable this to use ESX job check
            jobs = {"fire", "firefighter"} -- A user can have any of the following jobs, allowing you to add multiple
        }
    },
    -- We've added vRP integration. All you need to do is enable it below. Then, configure if you wish to check for groups or permissions, or even both
    vRP = {
        enabled = false,
        checkGroup = {
            enabled = false, -- Enable this to use vRP group check
            groups = {"fire", "admin"}, -- A user can have any of the following groups, meaning you can add different jobs
        },
        checkPermission = {
            enabled = false, -- Enable this to use vRP permission check
            permissions = {"player.kick"} -- A user can have any of the following permissions, allowing you to add multiple
        },
    },
    -- We've added QBCore integration. All you need to do is enable it below. Then, configure if you wish to check for jobs or permissions, or even both
    QBCore = {
        enabled = false,
        checkJob = {
            enabled = false, -- Enable this to use QBCore job check
            jobs = {"fire"}, -- A user can have any of the following jobs, meaning you can add different jobs
        },
        checkPermission = {
            enabled = false, -- Enable this to use QBCore permission check
            permissions = {"god"}, -- A user can have any of the following permissions, allowing you to add multiple
        },
    },
}

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